Hive game idea

Gurg

Well-known member
Barbarian from Bosnia
Posts: 784
Code:
Player X (Green): @Gurg 27 +20
Player O (Blue): @astro_lizard 28 +20
Player L (Red): @graoumia 27 +20 +5

   A B C D E F G H I
1  O O O O L O O O O
2  O O O O L O O O O
3  O O O O L O O O O
4  O L L L L L L L L
5  O O L L L L L L L
6  X X X L L L L L L
7  X X X X L X X X X
8  X X X X L X X X X
9  X X X X L X X X X

End. Winner: L (Red)
Conquest Phase: 10/10

Google-sheet GRID:

I can not hold still. :LOL:

I have new idea for multiplayer forum game. So if there are some interest, we can try to play and have fun, while building our fitness and strength.

Something like this:

🐝 Hive: Build & Conquest​

Territory-based fitness strategy game up to 9 players



🎯 Goal​

Claim and conquer the most fields in a 9×9 exercise grid using strategy, strength, and endurance.



🧱 Phase 1: BUILD​

  • Players take turns filling up to 3 empty cells per turn with unique exercises (no repeats).
  • Once the grid is full (81 cells), the conquest phase begins.
  • Exercises must be bodyweight without equipment, listed at Darebee workouts.



⚔️ Phase 2: CONQUEST​

  • On your turn, you can make up to 3 moves.
    A move = either reinforce your own cell or attack an adjacent cell (up/down/left/right).
  • You cannot chain attacks from newly conquered fields in the same turn.
  • To conquer a field, perform more reps/time than the current holder. If unclaimed, perform the exercise to claim it.



🕒 Turn Time Limit​

  • Each player has 24 hours to post their turn.
  • Missed turn = skipped.
  • After 2 missed turns, player loses 1 random field.
  • After 3 missed turns, player is removed; their fields become neutral.



🏆 Winning​

  • Game ends when:
    • A player controls 41+ fields, or
    • After an agreed number of turns or days.
  • Optional scoring:
    • +1 pt per field
    • +5 pts per row/column
    • +10 pts per full 3×3 zone



🎮 Core Modes​

🟡 Ascendancy
Win by total points after 10 rounds (tile count + 3x3 zones + row/column bonuses).

🔴 Dominion
Instant win upon reaching 41+ controlled tiles (majority of the grid).


Optimal & Maximum Player Count for “Hive: Build & Conquest”

✅ Recommended: 2–4 players
  • Fast-paced, strategic, and manageable.
  • Each player gets to fill ~20–40 fields (in Build Phase).
  • Conquest phase has room to move, counterattack, and defend.
⚖️ Playable: 5–6 players
  • Slightly chaotic, but still balanced if turns are fast.
  • Each player fills ~13–16 fields.
  • Conquest becomes more about tactical blocks and alliances.

🔺Maximum: 9 players

  • Each player fills exactly 9 fields (1 full row).
  • Very crowded grid — no room for error or expansion.
  • Best for fast forum play with shorter games and lighter fitness loads.
  • Conquest phase becomes more aggressive, with constant clashes.

FAQ:

Q: Why should I play this game?
A:
For fitness, recreation, and fun — plus it's a great way to test your limits and challenge your physical and mental capabilities in a creative format.

Q: Which exercises can I put in a cell?
A:
Any no-equipment exercise is allowed — strength, stretch, yoga, core, or cardio. If it's part of a Darebee workout or program, it's fair game!

Q: Can I use any cell?
A:

During the Build Phase, yes — you can fill any empty cell with an exercise (up to 3 per turn).
During the Conquest Phase, you can only attack adjacent cells (up/down/left/right) that are next to your existing territory.

Q: What if my opponents are stronger than me?
A:
Don’t worry! The grid includes a variety of exercises — yoga, cardio, stretching, even combat moves — many of which challenge control, balance, and endurance, not just raw strength. Even the strongest players will have weaknesses. Play smart and you'll win ground!

Q: Can I repeat exercises or use combos?
A:
No. You can’t repeat the same exercise or combine multiple moves into one (e.g., no “push-up + shoulder tap”).
However, variations of an exercise are allowed — like diamond push-ups, wide-hand push-ups, or incline push-ups.

Q: Can I lie about how many reps I did?
A:
Technically, no one can check — but come on, that’s not the point. This game is built on honesty, self-respect, and community trust. Cheating just means you lose the only thing that matters: your own progress.

Q: Can I take pauses during exercises?
A:
No. Only reps done in one continuous set count. That’s your true achievement — push as far as you can, then log your honest result.

Q: Can I quit the game if I don’t like it or don’t have time?
A:
Yes, of course. Just post that you're skipping your turn or leaving the game — no need to wait out the 24-hour turn timer. It helps keep the game flowing smoothly for everyone.

Q: How do I post my turn?
A:
Just list the cells you’re acting on and what you did, like this:
A1 12 squats
A2 20 punches
B1 1:20 plank (one leg up)
Be clear and honest — this is your battlefield report! 💪

Q: Where can I see the grid, my fields, and other players’ territories?
A:
Once the game starts, each player gets a unique letter (like Q, S, P, etc.) and color.
  • A shared Google Sheet will show the full grid with live updates.
  • A small summary table will be posted in the first post to show the current situation at a glance.
Q: How do I attack other cells?
A:

  • You can attack any adjacent cell (up/down/left/right) next to your territory.
  • If the cell is occupied, you must beat the current score. For example, if it’s 10 push-ups, you must report 11 or more to conquer it.
  • If the cell is unclaimed, you add a new, unique exercise (not used anywhere else) and perform as many reps or time as you can — that becomes the new score.
  • If a cell becomes empty because a player left, the exercise remains, but the reps are reset — anyone can try it again and set a new score.
 
Last edited:

Gurg

Well-known member
Barbarian from Bosnia
Posts: 784
Great!
:welcome:

We should wait until tomorrow if there is more participants, it will be more interesting and exciting. If not, two of us will clash. There is a slight time difference, 6 hours, but who cares.
I'll check out at this time tomorrow.
 
Last edited:

Gurg

Well-known member
Barbarian from Bosnia
Posts: 784
sounds good! I'm usually exercising sometime between 7pm-1am EST. This is subject to change on a whim, however, but that's what's been working out for me so far.
Great. I prepared grid at google sheets, and put it on first post, to be more visible. I'll wait until tonight, then play my first move. I'm glad that @graoumia is with us, so it will be interesting game.

For now it's three of us, so:
- in first - Building phase, there will be 9 turns, and at the end, every of us will occupy 27 fields. No attacking in this phase.
- in second - Conquest phase, we will play 10 turns, and after that we will se who has more points.
 
Last edited:

Gurg

Well-known member
Barbarian from Bosnia
Posts: 784
Ok, lets start, we will play by order of turns by enlisting. So, I go frist, then @astro_lizard , then @graoumia .

My moves are:
B6 - 25 side kicks
C6 - elbow plank 3:05
D7 - 16 min non-stop walk (this is easy one)

Good luck, have a nice day.
Maybe I wont update moves in sheet tonight, as I'm soon going to sleep, but that is first thing in the morning.

So if astro post his moves tonight, graoumia can post her's to, just avoid duplicate cells.
 
Last edited:

Gurg

Well-known member
Barbarian from Bosnia
Posts: 784
F4 50 squats
F5 5 minutes punches
F6 100 calf raises

:ss:
Yes, that is something. You want to say, "I can punch so much that I can not count. I'll do it until get bored" :)

I'm currently at work, so can not jump and do exercises in office, but soon as I get home, I'll continue

And that Calf raises, I'm not sure that I'll attack that field, seams very complicated :)

Gemini_Generated_Image_mamu14mamu14mamu.jpg
 
Last edited:

Gurg

Well-known member
Barbarian from Bosnia
Posts: 784
🧠 Small tactical tip:
Avoid creating isolated islands or peninsulas — that is, fields connected only diagonally. If an opponent takes over such a field, you won’t be able to reclaim it on your next turn unless it's connected orthogonally (up/down/left/right) to another one of your fields.

Build cities — 3×3 zones — because each completed one gives +10 bonus points at the end.
Also build highways — full rows and columns — worth +5 bonus points each.

And of course... try to sabotage your opponent’s cities and highways whenever you can 😈
 

graoumia

Volunteer
None from France
Posts: 2,838
"Doing Fighter codex / Epic Five"

Volunteer
Yes, that is something. You want to say, "I can punch so much that I can not count. I'll do it until get bored" :)
I tried to think which amount of punches is correct here, i have an ongoing challenges who use minutes of punches from 3 to 10, i was thinking 5 was good.
And that Calf raises, I'm not sure that I'll attack that field, seams very complicated :)
I must admit it was my goal there :muahaha:
 

Gurg

Well-known member
Barbarian from Bosnia
Posts: 784
Wow, you are both fast...
But I 'm not able to continue tonight. As they say: I would like, but I can't. :P
Continuing tomorrow... Now sleep time.:giveup:
 

graoumia

Volunteer
None from France
Posts: 2,838
"Doing Fighter codex / Epic Five"

Volunteer
I get ready while waiting my turn, but honestly i'm happy it is done for today lol. Good night players
 

graoumia

Volunteer
None from France
Posts: 2,838
"Doing Fighter codex / Epic Five"

Volunteer
C5 : 40 shrimp squats (20 per legs)
F2 : 100 side leg raises
D9 : 120 biceps extensions

@astro_lizard not sure you can use front kicks as it is already in the list , @Gurg can you confirm (or not)?
 

graoumia

Volunteer
None from France
Posts: 2,838
"Doing Fighter codex / Epic Five"

Volunteer
the girl on the video is @neilarey our Queen Bee, sorry i didn't notice the link. It is with pushups, thanks (or not lol)
 
Back
Top