JohnStrong
Well-known member
The humid, stinking breath of the gigantic Mok envelopes you as your group faces him in the final battle! (continued below)

BUT, all at once, as though taking on a life of their own, everyone's runes begin to vibrate and glow. They float from satchels, pockets, and hands into the air forming a shining cluster of no less than 141 runes! Mok (only 100 HP btw) raises his mighty club threatening certain doom to the group, when - a brilliant FLASH! A beautiful (yet horrible) rune beam blasts a gigantic hole through Mok's torso killing him instantly! His lifeless body slowly crashes to the ground, nearly crushing our adventurers and threatening to take the whole dungeon down with it.
A great rumbling slowly dies down as the adventurers stand, mouths agape, in awe of what just happened. It was no less than the epic result of their dedication and hard work that saved them from tasting the giant club of Mok. The barbarian bird was the first to speak:
"Um. Well. That was anti-climactic."
The designer of the dungeon leered through his helmet, being overly sensitive to criticism.
"I mean... I expected... ya know. A fight! Ya know?"
"Yeah, well," the Guardian said, pacing anxiously, "I didn't expect y'all would wanna clear every bloody chamber in the dungeon!"
The adventurers glanced at each other awkwardly.
"We did it" the Sorceress said, smiling proudly. Schatten and Ombra were clawing at each other playfully, reminding the group of the new friends they'd made and the battles they'd shared.
The NorthRoy dungeon had been vanquished. Cleansed of evil. Yet the end was not as they expected. Perhaps this was not the end? The adventurers dusted themselves off, proud of their many victories, and walked together, out of the dungeon and into the open, fresh air. The sun was rising on a new day and, maybe, a new kingdom of NorthRoy.

Information:

BUT, all at once, as though taking on a life of their own, everyone's runes begin to vibrate and glow. They float from satchels, pockets, and hands into the air forming a shining cluster of no less than 141 runes! Mok (only 100 HP btw) raises his mighty club threatening certain doom to the group, when - a brilliant FLASH! A beautiful (yet horrible) rune beam blasts a gigantic hole through Mok's torso killing him instantly! His lifeless body slowly crashes to the ground, nearly crushing our adventurers and threatening to take the whole dungeon down with it.
A great rumbling slowly dies down as the adventurers stand, mouths agape, in awe of what just happened. It was no less than the epic result of their dedication and hard work that saved them from tasting the giant club of Mok. The barbarian bird was the first to speak:
"Um. Well. That was anti-climactic."
The designer of the dungeon leered through his helmet, being overly sensitive to criticism.
"I mean... I expected... ya know. A fight! Ya know?"
"Yeah, well," the Guardian said, pacing anxiously, "I didn't expect y'all would wanna clear every bloody chamber in the dungeon!"
The adventurers glanced at each other awkwardly.
"We did it" the Sorceress said, smiling proudly. Schatten and Ombra were clawing at each other playfully, reminding the group of the new friends they'd made and the battles they'd shared.
The NorthRoy dungeon had been vanquished. Cleansed of evil. Yet the end was not as they expected. Perhaps this was not the end? The adventurers dusted themselves off, proud of their many victories, and walked together, out of the dungeon and into the open, fresh air. The sun was rising on a new day and, maybe, a new kingdom of NorthRoy.
The End
Thank you for playing!!! ❤❤❤
Thank you for playing!!! ❤❤❤


Information:
- Your username has been abbreviated on the map
- Find your start location
- Pick any chamber connected to it. Find it's number in the table above to discover what foe you'll be engaging in exercise, ahem, battle!
- Post in this thread after the fight. I will update the map at least once every 24 hours to reflect your victories
- Move freely between cleared chambers (each will be marked with your username) and engage any connected chamber
- Players cannot move through chambers whose foe has not been defeated
- Earn 1 rune for defeating easy-medium foes, earn 2 runes for hard foes, and earn 5 runes for OGRES (highly unadvisable!)
- Spend 4 runes to ZAP! any easy-hard foe instantly (do not need to be adjacent to chamber). Spend 6 runes to ZAP! an OGRE
- Once all 9 OGRES are defeated, players will instantly begin battling the Dungeon Boss to finish the game
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